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Rotary
Steam Engine
I wanted to simplify the operation of high
pressure steam locomotives on Tamarian railways. The rotary steam
engine concept transfers power directly to the drive wheels. This
engine has very few moving parts and would be well within the
manufacturing potential of any society capable of producing a
revolver or multi barreled cannon.
Although the design depicted below is
that of an actual combustion engine, the concept will work for double
acting steam if injection heads are placed on either end of the
large cylinder.
The
company responsible for this design is EP
Industries in El Segundo, California. There's a web site describing
this design here:
Animated
Software Pump Page
I'd like to extend thanks to John Dunaj for finding the link to the
above website after I'd lost it!
Pilatus
Rack
Tamarian trains
traversing exceptionally steep terrain are modified to operate with a
third, central rack that enables the trains to climb without the danger
of falling backward. This is an example of a European Pilatus
Rack. I selected this design because it seemed to fit the concept
of a rotary steam engine very well. Most Tamarian locomotives are
powered by two such engines that could be mounted vertically to drive
the cog wheels pictured above.
Hydraulic Bicycle
Algernon receives a marvelous
gift from High Priest Volker Pfaff in the form of a hydraulic bicycle.

This machine
uses a hydraulic crankshaft and a fluid drive, rather than a
chain-driven sprocket. It has many advantages over
sprocket-driven bikes, the most significant one centering upon its
infinitely variable gearing. This is controlled by a lever on the
handlebar, which varies the output stroke of the crankshaft pin,
resulting in more or less fluid being delivered to the drive motor
attached to the rear wheel. This produces a torque-multiplication
effect, similar to the one created in an automatic transmission.
It glides like a regular bike when the pedals aren't in motion, but
unlike a conventional bicycle, it can produce forward motion from
pushing the pedals backwards, or by rocking back and forth in a
stepping motion. Thus, a rider can power pedal through turns,
rather than having to coast.
The hydraulic
crankshaft is more efficient than a chain drive, translating more of
the rider's muscle power into motion. It's impervious to dirt,
water and corrosion. It's lighter, has fewer moving parts, and is
cheaper to make than a standard derailleur. The hydraulic
system has an internal shut-off valve that slows, or stops fluid,
enabling hydraulic braking without the need for friction brakes.
I got the idea for this from the Power Curve web site, which can be
found here: Power Curve
Liquid Drive Bicycle
Dirigible Airship
I have resisted
introducing aircraft into the milieu, but some elements of the story
required air transport as a problem solving tool. This is the
essence of science fiction, but it also opens up a lot of pressure to
advance the milieu beyond where I really wanted to go.

This image is courtesy of the now-defunct Millennium Airship company.
Airships occupy a unique niche in
aviation history on earth. Rather than relying on strictly
historical examples and incorporating traditional airship design into
my story, I thought I'd push the envelope somewhat. The big
Tamarian airships described in the story use hydrogen as a lift gas,
internal ballonets for buoyancy and large electric motors for
propulsion and wings that provide dynamic lift. These aircraft
can land on any flat surface, but loading and unloading requires great
care. This somewhat limits their utility and creates interesting
plot-problems for me to explore!
Electric Trucks and Personnel Carriers
These are not
ubiquitous machines in the milieu I describe because of their
expense. Even "modern" armies, like the Tamarian Expeditionary
Force, rely far more on mules, horses and trains than on electric
transports. The two main reasons for this both involve battery
technology. First, the nickel-iron batteries of this milieu are
very heavy and offer limited energy density. This means range is
ALSO restricted. A typical Tamarian EPT can only travel in a 30
mile radius, which is about as far as a horse can travel in a single
day, but the EPT can cover that distance quickly as long as it's
driving on a road. The second problem with electric transport
concerns the availability of a refueling resource.
To deal with this, the Tamarians use aluminum wire stored in spools
that are transported by rail to recharging centers. This aluminum
acts as an energy carrier, which reacts with water in a catalytic
combustion chamber to produce hydrogen, which in turn, powers a very
large, stationary fuel cell. The aluminum oxide ash is collected
and sent home for recycling. In this way, the Tamarians transport
part of their vast hydroelectric resource to power their military
installations and vehicles.
Fuel cells sound like modern technology, but they've been around since
the early 1800's.
This is a Kei Truck from Japan, dressed up
in military garb.
Tamarian transport trucks would likely be of similar size and design.
In Crisis, Algernon and Kira
ride to Marvic in a truck of similar
size and style to this one. Much of what gets moved around in
the city of Marvic uses little electric trucks.
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